ON THE BRINK
Producer and Publisher for Single-player Video Game 




TAKE YOUR PLACE AMONG THE STARS


Use Capri's gravity manipulation to slingshot across the universe as she embarks on a mission to liberate a forgotten dimension from the clutches of an all-powerful being. Solve puzzles, uncover mysteries, and shatter space-time itself in this snappy sci-fi action platformer. 

From January 2023 to our release on November 29th, I’ve served as the Producer and Publisher of On The Brink, a 2D single-player action-platformer made for Windows and MacOS. I initially began the project as our Head of Marketing but soon transitioned into much more intensive production roles. Some of my accomplishments for this game include our Kickstarter campaign, logo design, animated cutscenes, trailers, social media campaign, and store page on which On The Brink has been added to over 20,000 player’s Steam libraries.





I first began meeting with the team in January, where I worked on launching and promoting our Kickstarter, to which we raised $1,362 from 23 donors over one month. I helped develop our copy and brainstorm donation tiers and benefits to entice our backers while not adding too much strain to development deadlines. I worked with our art team to guide and ensure the development of our store page’s graphical assets to the correct specifications. Additionally, as part of developing this game as a capstone at Syracuse University, I took on managing our school-provided budget of $3,000. These included managing payment to our voice actors, audio engineers, and 3D modeler, as well as setting up our Google Domain and Workplace. 

As we continued with development, I began to take on more responsibilities as we moved our deadline back. I took on the full role of Producer, as much of the marketing responsibilities would come into play later in development. As we worked remotely over the summer, I took on secretarial duties of scheduling, organizing, and taking notes during meetings with our team members. 

 @onthebrinkgame
Made and Managed by Mike Leyne

Kickstarter
Made in colaboration with Jack WD Harris and Lily Vengco
Steam
Made and Managed by Mike Leyne


I additionally created select animations within After Effects to stay on pace for development. These included our Constelation-Completion cutscenes and our Water-Shield ability. I also helped build our UI icons, including their design and placement.


Producing and Publishing this game has been the most rewarding, uncommon, compelling, stressful, and all-encompassing project I've ever worked on. On The Brink stands as a testament to the teamwork and passion of over 25 students to create something extraordinary. I invite you to play it.